An idea conceived from a series of chance variables that amounts to 'Take Comfort,’ a card game and installation meant to help others overcome uncomfortable emotions. Take a card based on your feelings, and follow the prompt to take one step towards feeling better.
● Research into emotions and therapeutic processes
● Card layout
● Creation of the installation
Constructed outside of a set of elevators on my college’s design floor, my partners and I set up some signage featuring all our different cards representing different moods someone could be in. People passing by on the way to or from class could grab a card and follow its advice. It was a simple interaction to contend with not-so-simple feelings.